Code of Conduct

Grimmoire Productions seeks to create a safe and welcoming environment for everyone involved, including participants, staff, volunteers, and non-participants who share space with us, such as venue staff and guests. We expect everyone who is involved to follow our Code of Conduct and act accordingly both in and out of game while you are with us. This Code of Conduct also applies to online spaces. Failure to comply with these rules may result in your expulsion from the event.

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  • All players are above the age of 21 and everyone is responsible for their own actions.
  • Everyone is expected to treat one another with decency and respect.
  • Please keep all game play limited to the event space.
  • Illegal substances will not be allowed, and possession of such is grounds for immediate removal from the event. (Note: cannabis is illegal in Wisconsin, and as such is grounds for removal.)
  • Alcohol is only permitted on Saturday night when purchased from the venue.
  • You are subject to the laws of Wisconsin and the rules of the venue that is hosting us.
  • Any damage your actions cause to the venue will be your personal responsibility.


We intend to create an inclusive and low-risk community and as such will not tolerate any harassment or discrimination regarding anyone’s sex, gender, sexuality, religion, ethnic background, disability, appearance, etc. While some in-character conversation may take on references to these topics, should any player feel uncomfortable, they are permitted to “opt-out” and excuse themselves at any time with or without explanation.

Should you feel that you are being personally targeted out-of-character, or witness inappropriate behavior, please report it to the event staff. You may report at any time, before, during, or after the game. Anonymous reporting will also always be available.

Disciplinary measures will be made based on evidence and a course of action will be decided upon by the organizers. Any activity that is deemed unlawful may be reported to the police.

Zero-Tolerance Policy:

We take reports of physical and sexual misconduct and abuse very seriously, and have a zero-tolerance policy with those topics. Reports made of these natures will result in the immediate removal from play of the reported individual, and potentially immediate removal from the game as a whole. 


You are expected to follow all rules regarding consent both in and out of character. There will be visual markers as well as gestures to apply our consent mechanics that will be taught at the game-on workshops. 

Unless otherwise noted, Lies & Liability operates on the “opt-out” policy. You are responsible for your own boundaries, but we also expect you to be checking in with one another.

We believe in enthusiastic consent. Yes means yes, and anything else, including a “maybe” or silence, is a no. There is no in between. If someone proposes something you are uncomfortable with, you can refuse it outright or offer a compromise that you are comfortable with. You and only you have the right to make decisions about your body and comfort in a situation. If you are not okay with something, say something. Participants are always free to reset their boundaries or disengage. If someone is uncomfortable with something and opts-out or leaves, you are prohibited from pressuring them, and they are not obligated to elaborate. 

Please be mindful of triggering topics and get the consent of everyone involved before continuing with those topics. Plot regarding race, while an important part of people’s lives in the 1800s, will be exclusively opt-in at player discretion. Otherwise, please ignore it.

If you are having a serious problem, contact an organizer.



Proof of Vaccination & relevant boosters will be required. A rapid test Friday morning is required. At this time, we are not expecting to require masks but that may change with notice.



All play, dining, and lodging spaces are elevator accessible within one building with two exceptions. The ballroom and chapel are in separate buildings less than 100 yards away across a courtyard with paved paths.

If you feel you might be in need of special accommodations, please inform us as soon as you can by emailing us at, the form below, or in the survey when you purchase your ticket. We’ll do our best to meet your needs and will inform you well in advance if we are unable to do so prior to your arrival.

Getting Here

Located in Racine, WI the DeKoven Center is driving distance (1-5 miles) to a number of local businesses, restaurants, hotels and pharmacies as needed. DeKoven is situated only 40 minutes from the General Mitchell International Airport in Milwaukee and about an hour away from O’Hare International Airport in Chicago. There are buses that run regularly from these airports to Racine if needed.

Dekoven Center

600 21st St, Racine, WI 53403



Taylor Hall at the DeKoven Center provides:

  • Full-service dining, with accommodations for dietary restrictions – limited refrigerator space will be provided, and you are welcome to bring snacks or non-alcoholic drinks like tea or soda to share as long as it is clearly labeled
  • Complimentary Wi-Fi
  • Elevator access
  • Twin beds in most rooms
  • Electrical outlets, heating, and air-conditioning
  • Communal bathrooms with gendered and ungendered options

Please contact us at or through the form below if you have any questions related to accessibility or accommodations.


Play Schedule

Play schedule is extremely tentative and subject to change.

Players are expected to be on site at DeKoven Center in Racine, Wisconsin from 12pm on Friday to 3pm on Sunday for each run. 

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  • Noon – Players Arrive
  • 1pm – Lunch
  • 2pm – Workshops
  • 6pm – Dinner & Announcements
  • 7pm – Game on
  • 12pm – Secret Meetings
  • 2am – Staff goes to sleep


  • 10am – Breakfast & Announcements
  • 11am – Afternoon activities and social calls (croquet, hunting, etc.)
  • 2pm – Lunch & Announcements
  • 3pm – Social Calls Continue
  • 6pm – Dinner & Announcements
  • 7pm – Ball Begins, Formal Portraits available
  • 9pm – ???
  • Midnight – Ball Ends, Game Off
  • 2am – Afterparty “ends”, Staff goes to sleep


  • 11am – Brunch & Announcements
  • 1pm – Derolling
  • 3pm – Check outs and farewells