What to Expect

What is Hawkins?

Step into Hawkins, an interactive theater and live-action roleplay event set in a quintessential 1980s Midwestern town, inspired by the eerie allure of Stranger Things, Stephen King’s IT, and other 80s sci-fi horror.

In Hawkins, you’re not just a player; you’re part of a rich tapestry of characters, each with their own intricate backstories, conflicts, and connections. Forge deep, lasting relationships as you join forces to weave a captivating tale of action, fear, sacrifice, heartbreak, perseverance, and joy.

Play your role: become the rebel with a heart of gold, the high school teacher dreaming of rock stardom, the cheerleader yearning for adventure, or the kid who’s discovered the thrill of staying out after dark.

Throughout the weekend, you’ll have the opportunity to shape your character’s journey and determine their destiny. Whether you play as an adult, a teenager, or a kid, Hawkins is a 21+ experience, designed to offer mature, immersive storytelling at its best.

What is a LARP?

Short for “live-action roleplay”, larping is an immersive social experience where attendees play characters in a given setting, often with costumes or props. You are generally expected to be in character most of the duration of the event. It is a collaborative and interactive game, where players work together to tell the best story, feel feelings, and explore a fictional world.

What is a Pre-Cast LARP?

For Hawkins, staff are designing a lush cast of characters to populate the small town of the game. Using your casting survey, we’ll find a role that ticks the most boxes for the kind of experience you want; do you want to play a hero or a bully? Do you want to find true love or unravel mysteries? This guarantees everyone has their own unique part to play and plots to care about, but it does mean Hawkins is an ensemble to make the town feel real. If every character is part of The Craft, then who are the weirdos, Mister?

Combat or boffer at Hawkins?

Hawkins is not a combat oriented game or one where combat strategy will be needed. Mostly you will be feeling feelings, having interesting narratives with other players, solving puzzles, and escaping monsters. There may be light boffer (foam-weapon fighting) elements to simulate combat, but they will be few and entirely optional.

Handling Fears & Triggers

We’ll have an extensive list of content warnings available so you can gauge if Hawkins is or is not for you. While we can avoid casting you directly into certain plots, we can’t guarantee you won’t discover scenes you find upsetting or won’t get scared by something at game. We don’t anticipate high-intensity fear, but if you can’t stomach a haunted house, you might want to think twice about Hawkins. You will always be able to opt out or remove yourself from any situation or scene, no questions asked, if it becomes too intense. Player characters can die, but only ever at that character’s consent.

Universal Content

Content that is unavoidable at Hawkins.

Violence and Gore
  • Depictions of physical violence
  • Blood and gore
  • Harm to children or animals
  • Physical or psychological torture
Sci-Fi Horror
  • Monsters and other supernatural entities
  • Possession and mind control
  • Disturbing paranormal activities
  • “Alien” abduction
Psychological Horror
  • Fear of the unknown
  • Paranoia and mental distress
  • Mind games and manipulation
  • Jumpscares
  • Characters swept up in group panic or irrational behavior
  • Themes of being stranded or cut off from the outside world
  • Themes of surveillance or loss of privacy
Medical/Body Horror
  • Depictions of unethical medical experiments or procedures
  • Hospitals, doctors, or medical equipment
  • Themes of infection or decay
  • Transformation or mutation of bodies
  • Mushrooms/roots/vines growing out of or into bodies
Child Endangerment
  • Threat and harm or death of children or teens
  • Missing children
Themes of Death
  • References to or depictions of death
  • Grief and mourning
  • Resurrected or undead characters
  • Player character death (you can decide for yourself if your character dies or not- but other characters may die without discussing it with you first!)
Disturbing Imagery
  • Creepy dolls, clowns, or other unsettling figures
  • Dark, ominous environments
  • Distorted realities or dream sequences
Mental Health
  • Depictions of insanity, psychosis, or mental illness
  • Themes of anxiety, depression, or trauma
  • Fear of losing one’s mind & characters questioning their sanity
  • References to historical events with traumatic implications (e.g., wars, disasters) & potential PTSD
  • Characters experiencing partial or total memory loss
Moral Dilemmas
  • Scenarios where characters must make difficult ethical decisions
  • Themes of betrayal, sacrifice, or loss of innocence
  • Questioning one’s own morality or the morality of others
Sound and Sensory Overload
  • Loud or jarring noises
  • Navigating in the dark and low light
  • Auditory effects, like eerie music or thrumming sounds
  • Flashing lights, colored lights, or strobe effects
  • Smoke or fog effects

Character-Specific Content

Content around certain plots or characters, but that any and all characters might stumble upon at any time.

Drug and Alcohol Use
  • References to or depiction of substance use
  • Characters under the influence
  • Hallucinations
Sexual Content
  • Implied or off-screen sexual situations
  • Suggestive themes or language
  • Potential for adult relationships
Racism and Prejudice
  • Depictions of low grade racism or prejudice
  • Historical or period-accurate bigotry & homophobia
Bullying and Abuse
  • Verbal, physical, or emotional bullying
  • Domestic or familial abuse
  • Scenes involving power dynamics and control
  • Conflicts involving parents and children, such as neglect or overprotection
Claustrophobia & Isolation
  • Tight, enclosed spaces
  • Scenes of imagined entrapment or confinement